Listening to Pete in the museum. (Ex. I completed Still in the Dark with McNamara still the elder. However, it did trigger once I'd returned to the Lucky 38 after completing the DLC. Bring the data back to the elder at Hidden Valley. I'm trying to complete Veronica's quest I Could Make You Care. Speaking to Hardin just gets the vocals "Hello" and the (Denied) tick when you push to interact with something that can't be used. 2. is the final quest for the Courier to complete for the Boomers, and the first one they receive upon entering Nellis. If this doesn't work try one of the other fixes below. This page was last edited on 17 October 2018, at 18:36. Victoria stands in the room staring at Elder Hardin for hours on end. Sometimes Veronica might refuse to accept any triggers required to start the quest, due to the game forgetting to give her scripts required for her to respond to them. This method is also temporary, but will give the player character enough time to get a 95. Along with other companion quests, a recent patch has made activating the quest easier—in this instance two activations are required. The Elder will not be interested. Even after getting the data from Vault 22, I still can't make Veronica initiate conversation with Elder McNamara (the one where she shows him the technology). Veronica will try to convince the Elder that the Brotherhood needs to grow and change. editor id Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube. Vault 22's farm info; Guided Rangefinder (aka Euclid's C Finder) Pulse Gun from Vault 34; Previous to this quest I had already completed the two quests 'There Stands the Grass', and given the info to Thomas Hildern. Return with Veronica to the Brotherhood of Steel elder with evidence of the Brotherhood's misguided priorities. Bring Veronica to check in with the Followers of the Apocalypse outpost. [Archive] "I Could Make You Care" won't trigger! Fallout New Vegas - I Could Make You Care (Vault 22 Tech) Ketaruz. I've been able to get the triggers, and Veronica ⦠For Fallout: New Vegas on the Xbox 360, a GameFAQs message board topic titled "I could make you care speech triggers not working". The player character can also re-enter the bunker using this strategy, allowing them to dispatch them at their leisure (tested on 360, August 2012). Return to Elder McNamara and show him the advanced technology. Young Hearts 2. Recover the experimental data from Vault 22. If she does not talk to the player character in the trigger zone, sitting and standing up in any other zone will result in her talking to them about what she was last triggered by. Hello, after visiting McCarran, the Mormon camp and the Boomers, the quest "I Could Make you Care" started. Since they will not move, you can even return later with a higher Speech skill and re-initiate conversation (note that it takes some time and perhaps an area transition for them to stop "fleeing"). Access Father Elijah's notes at the comm terminal with Veronica. Fallout: New Vegas Guide. If Veronica decided to stay in the Brotherhood, the paladins are not so easily dissuaded. 00145F85 Use a Stealth Boy directly after the speech ends with the orders to execute the player character. This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for Fallout: New Vegas for PC. If Veronica decided to leave the Brotherhood: The player character tells them so, and they let Veronica leave, but tell Veronica never to come back. This may also cause the quest to fail. Colonel Hsu can give you the mission at Camp McCarren. When you installed Hardin you have to wait a number of days for him to consolidate power or something so return to H.Valley after 3-5 days and he should have new conversation options.I think you have to wait for Veronica to engage conversation with the elder about the quest not you.She will walk up to him slowly so wait untill she gets to his desk. Complete That Lucky Old Sun and divert the power to Archimedes II. Werndan101 10 years ago #1. Basically, stop doing quests for other factions after you complete the Boomers portion, and don't install the chip at El Dorado for Yes Man, and you'll be fine. She will suggest going to one of her old mentor. From here on out, one can still return to the Hidden Valley bunker with Veronica; however, she will refuse to go inside and will instead wait outside. I Could Make You Care 10.3; Why Cant We Be Friends 10.4; 11. Should the player character already have gone through Vault 34, they may have picked up the pulse gun from the Armory there already. If you need some help completing this mission, you will find it here in this Fallout New Vegas Walkthrough. Recover the experimental data from Vault 22. you additionally could make Hardcore easier via turning the game concern down, however the foremost killer approximately hardcore is ammo having weight. The Silver Shroud and The Last Voyage of the USS Constitution are some of my favorite quests in any Fallout game. 1 Synopsis 2 Walkthrough 3 Quest stages 4 Notes 5 Bugs The New California Republic's Office of Science and Industry is convinced that important agricultural data is inside Vault 22. Bring the data back to the elder at Hidden Valley. 1 Synopsis 2 Walkthrough 3 Quest stages 4 Notes 5 Bugs The New California Republic's Office of Science and Industry is convinced that important agricultural data is inside Vault 22. In my current run-through of FNV, I obtained the Euclid C-Finder (2 of them, in-fact) and the Pulse Gun before getting to the Brotherhood of Steel Bunker and Veronica's quest (I Could Make You Care). This information could be useful in preventing inevitable famine in the coming decade. Upon returning to the outpost, the player character will find the rogue paladins, who have slaughtered all the, The player character negatively refers to the Brotherhood's. Only a boy named Max wants to talk to you #1.Ask him if he will sell you a gun: pay him 1000 caps [Barter 45] reduce the payment to 20 caps.Your next task is to activate C-Finder. You c… Test by simply entering into sneak mode, if she crouches with the player character she is now following them again. Specified locations But when I bring Veronica to the hidden valley bunker and the intercom, she does not speak to Ramos and the door does not open. Still in the DarkThere Stands the GrassBleed Me Dry. Helping Argyllwith his patients. The title is a reference to the Frank Sinatra song "I Could Make You Care". Complete walkthrough of all the main quests and side quests, including faction quests and endings. 1 Base game 1.1 List 1.2 Temporary followers 1.3 Cut followers 2 Dead Money 3 Honest Hearts 4 Old World Blues 5 Lonesome Road 6 Overview 6.1 Nerve 6.2 Weapons 6.2.1 Armor 7 Behind the scenes 8 Bugs 8.1 Fixed bugs (Patch 1.2.0.31x) All eight permanent companions in Fallout: New Vegas. Get the quest to begin by recruiting Veronica and activating three of the nine triggers listed below. For Fallout: New Vegas on the PC, a GameFAQs message board topic titled "I Could Make You Care quest problem, bug". Approach the speaker paladin close enough to trigger speech, but far enough to require him to walk to the player character. Fallout Wiki is a FANDOM Games Community. That's it for the individual factions' breaking points. They can choose for her, or can tell her it is her choice, in which case she will stay. Speak with Veronica Santangelo while on the quest I Could Make You Care, and after accessing Father Elijah's terminal. ". Visit the Pawn Shop in Freeside and the Vault 21 gift shop with Veronica. Exploring the Mojave: Southern New Vegas 11.1; Cottonwood Cove 11.2; Exploring the Mojave: Western New Vegas 11.3; Exploring the Mojave: From Westside to Jacobstown 11.4; Jacobstown 11.5 It's not necessary to do all of them, j… One may also try to sit in a chair one or two times and that could trigger the conversation. Visit the Pawn Shop in Freeside and the Vault 21 gift shop with Veronica. Come Fly With Me. "I don't like the sound of this. Speaking to Hardin just gets the vocals "Hello" and the (Denied) tick when you push to interact with something that can't be used. Recover the pulse gun from Vault 34 if it still exists. Veronica will blame herself, but the incident just reinforces that she made the right decision. 9. Solution works for Xbox 360, PS3 and PC. If she becomes immobile after completing the quest, try talking to her using the companion wheel. Fallout: New Vegas Guide. Wild Card: Change in Management: Find the platinum chip, kill/disable House and install the Yes Man into the Lucky 38's mainframe. The Courier needs to help Boomers around Nellis enough to become Idolizedby them. Veronica without her hood Journeyman Scribe Veronica Renata Santangelo (born 2254)2 is a Brotherhood of Steel Scribe found at the 188 Trading Post in Fallout: New Vegas. Sitting in Colonel Hsu's office will trigger comment by eastern doors of, If Veronica gets stuck and will not follow the player character anymore, and then they get the infinite loop upon getting to the comm terminal at. The rest of the team will remain outside, but will not turn hostile. Information about factions and reputation. Bear Necessities 5. You might lose some sentences, but the first step of the given quest (Bring Veronica to the Elder) will be completed, and Veronica gives you the next step of the quest (the terminal thing) as soon as you leave the Elder's room. Look for information about the pulse gun at Nellis Air Force Base. From left to right: Rex, Rose of Sharon Cassidy, Raul (Vaquero outfit), Lily, Boone (assault … The quest concludes. You can download the data without her, and her dialog will automatically trigger when you exit and see her again. She will thank you for helping her out and she should start following again. Side quests. VMS49 There are nine triggered conversations throughout the Mojave Wasteland that Veronica will initiate in response to nine different situations she and the Courier may encounter together. Veronica's final conversation with the Elder is based on which technology item is currently in the player's inventory when they step into the Elder's office, not which technology the player selected to pursue in dialogue with Veronica. Note that it is not necessary to activate, Complete There Stands the Grass and do not allow, If you've already collected the data prior to starting this portion of the quest and haven't returned it to. Fallout: New Vegas Game Guide by gamepressure.com. He’ll ask you to find out who the spy is by helping out Curtis with his investigation. Take your favorite fandoms with you and never miss a beat. Solution to the dialogue between Veronica and the elder freezing or not starting at all during the first phase I Could Make You Care: upon arrival, stand beside the elder's table and raise and lower (twice if necessary) the Pip-boy any time the conversation freezes. given by This would make searching for unique weapons and collecting them much more enjoyable as you know that gun your looking for is the only gun in the game with either that attachment or ability, so finding it will be more exciting than it would be in Fallout 4, where if you found a unique weapon you could literally get that exact same weapon or better by killing a legendary enemy. We got the data from There Stands the Grass and were going to bring that. I Could Make You Care : Veronica does not talk to the intercom Edit. The title of the quest is a cultural reference to the song "I Could Make You Care", sung by Frank Sinatra in 1940. ", "e32a9".sayto e2f87 VMS49ElderDiscussion1, "e2f87".sayto e32a9 VMS49ElderDiscussion1, http://www.newvegasnexus.com/downloads/file.php?id=35943, https://fallout-archive.fandom.com/wiki/I_Could_Make_You_Care?oldid=2080052. Volare! Veronica's final conversation with the elder is based on which technology item is currently in the one's inventory when they step into the elder's office, not which technology the player character selected to pursue in dialogue with Veronica. Look for information about the pulse gun at Nellis Air Force Base. Ok, I'm on my first playthrough of Fallout New Vegas. I Could Make You Care is a companion side quest in Fallout: New Vegas. He’ll point you toward the head of the Military Police, Boyd, and a corrupt quartermaster, Contreas. Bring the pulse gun back to the elder at Hidden Valley. I was going to make a comprehensive thread listing the issues I have encountered after I'd finished my 200+ hour playthrough but this issue that ⦠Discuss your remaining options with Veronica. Recover the pulse gun from Vault 34 if it still exists. Wild Card: Side Bets: Make contact with 5 "tribes" (Brotherhood of Steel, White Glove Society, Omertas, Great Khans, Boomers) and decide whether they should be ignored as threats or not…
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